Sunday, March 25, 2012
Horse Model
Here's the horse model I've currently been working on. Eventually, I plan on rigging it, and probably tweaking the textures some more. I haven't decided on what to do with the mane and tail, yet. Right now I'm planning on tackling that once I get him rigged and skinned.
It was modeled in Maya 2011, and the normal map was generated in Zbrush. The base color also was done in Zbrush and was tweaked in photoshop. Final texture sizes are currently 512 X 512.
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