Low poly wolf and rig. The rig is a much simplfied version of the dog's rig from our team short. It also seems to be much more flexible, and has a lot less bones. Work in progress. Done in Maya 2009.
Friday, February 12, 2010
Cimmerian (Senior Film Project)
These are early animations for the Shiny Object Studios senior film project Cimmerian. I did the concept, models, and rigs for all of the characters, except for the girl whose modeling was a team effort between myself and Marisa Erven. All done in Maya 2009.
Aldwyn, the dog, has a pretty intense rig, and it's a bit stiff, in my opinion, but the animators seem to be dealing with her.
The two humans, have more or less, basic rigs.
Animation by Crystal Keene, Textures by Marisa Erven
Animation by Crystal Keene, hair sculpt: Marisa Erven
Animation by Bryant Bartlett
Labels:
3D renders,
Aldwyn,
animal,
animation,
cimmerian,
human,
Maya,
Morwyn,
senior project,
Terrwyn
Dorobo (Junior Short Film)
This is stuff from my junior project, Dorobo. The first is a posed shot of my character, and the second is the short itself. Everything was done in 3D Max, and the character was rigged using biped.
Labels:
3D renders,
3ds Max,
animal,
animation,
junior project
Drawings & Stuff
Depressed Unicorn
Assignment for concept art class where we traded concepts with another student. Depressed Unicorn, orginal concept by Ashely Calkins.
Pencil critter drawings
Life Drawing
Labels:
animal,
drawing,
human,
life drawing
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